Lots of people are talking about WarPong, an XNA video game that is a take-off of Pong, only with guns attached to the paddles. The reason they’re so excited? The game was created entirely by a tenth grader from Canada. Really goes to show how easy it is to create games with XNA.
WarPong is exactly what it sounds like, and thatâ€™s a very good thing. Think Pong, but armed to the teeth. In addition to bouncing the ball back and forth a la Tennis for Two, your paddle is weaponed up and ready to dispose of the opposing paddle as best it can. Power-ups cause the size of the paddles and their weapons to grow, providing a surprisingly fresh experience for a title that until now had been done to death.
The real story though isnâ€™t about WarPong as much as it is about XNA. Microsoft has been beating their chest about the flexibility and accessibility of XNA for a while now, and it seems as though at X07 they set out to prove it. WarPong, one of three XNA demos on show at X07, was developed by a 10th grader. Not only that, but it was designed by a 10th grader to be a multi-platform title. Thatâ€™s right â€” WarPong is Games for Windows ready.