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Lots of people are talking about WarPong, an XNA video game that is a take-off of Pong, only with guns attached to the paddles. The reason they’re so excited? The game was created entirely by a tenth grader from Canada. Really goes to show how easy it is to create games with XNA.

From bits bytes pixels & sprites:

WarPong is exactly what it sounds like, and that’s a very good thing. Think Pong, but armed to the teeth. In addition to bouncing the ball back and forth a la Tennis for Two, your paddle is weaponed up and ready to dispose of the opposing paddle as best it can. Power-ups cause the size of the paddles and their weapons to grow, providing a surprisingly fresh experience for a title that until now had been done to death.

The real story though isn’t about WarPong as much as it is about XNA. Microsoft has been beating their chest about the flexibility and accessibility of XNA for a while now, and it seems as though at X07 they set out to prove it. WarPong, one of three XNA demos on show at X07, was developed by a 10th grader. Not only that, but it was designed by a 10th grader to be a multi-platform title. That’s right — WarPong is Games for Windows ready.

September 4th, 2007 Posted by | General, Vista, Windows, Xbox, Xbox 360, Xbox Live | no comments

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