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Whose Interface Is Better?

Based on a video circulating of the PlayStation 3’s upcoming interface, Aeropause compares it with the Xbox 360s. Take a look at the video, and then decide for yourself:

The article argues that the PS3 wins for simplicity and organization. The article says that the 360s blades are confusing and poorly laid out. The fact is that console interfaces, thanks to Xbox Live, have been forced to become far more feature-rich, and incredibly difficult. Simplicity doesn’t handle features and depth well, with lists becoming longer and longer and longer…

Microsoft attempts to hold a reasonable amount of simplicity while putting in all the features by seperating them into different “blades”, basically side-by-side pages containing all the sets of features needed for a particular activity. Some of them are in the wrong place, many are poorly named and defined, but the system works.

Sony’s attempt puts everything in a horizontal list expanding into vertical lists, an interface that is already in play on the PSP. This is similar to what Windows Vista Media Center does, except the sheer number of items in the Sony version seems like overkill. I am not crazy about the idea of having to go through everything every single time. Seperating things into different screens probably would have helped.

However, the real point is that passing judgement on a console interface at this stage is stupid. Interfaces are all about feel, not looks or demos, and only hands-on experience will tell who does a better job. Lets wait a few months before declaring either company idiots, shall we?
(via Kotaku)

August 9th, 2006 Posted by Nathan Weinberg | Xbox 360, Xbox, General | no comments



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